The answers, as they come out, aren't particularly trustworthy either. I kept expecting
these to turn out to be false leads and dead ends, and a more sensible truth to be
dramatically revealed. Was Harry in a virtual reality, created by some aliens
that had captured him, hoping to trick him into revealing the most modern form of
Warp Propulsion that the Federation had come up with so far?
Nope, we're just going through the motions of traveling
down a familiar Trek rut. Did no one in the writers' room recognize that Braga
pitches a lot of space cloud anomalies causing time travel? This time around,
the science gets quite far-fetched and geographically/astronomically ridiculous
and relies on a lot of accidental coincidence to make any sense. Ideally, time should
be left completely out of today's premise, but with Harry spending several days in
this adventure, and then coming out at a point just after he went in, we have to at least
admit to a loop back of a few days. Unless it all happened in his head in a few
milliseconds, à la "The Inner Light".
Saddest of all, we never really get to enjoy Harry's alternate life, as most of the
relationships he has on Earth are simply not very interesting.
This episode is a bit of a mess in the end. Great idea, poorly written, relying on
too much artificial guff and technobabble, becoming yet another time travel blotch on
Star Trek's not-so-great record.
Parturition
(Star Trek - Voyager episode production code 123)
written by Tom Szollosi
This is a fairly good one. Nicely, even when we get some technobabble, it is
almost always in the service of creating a character moment, as well as advancing plot.
And this episode has so many memorable character moments, often quite humorous
and especially in the first half, that it undoubtedly rises to be one of the
more interesting ones of the season.
I like how we get aliens in this episode that are something other than just humanoids
in funny make-ups with no other thought being given to their life-cycles. The aliens
here prove how different they are from us in many ways, and we get to see something
a little unusual for television. Sure, we can all say that we know it was done with
animatronics, but it's cool that they took the trouble to go for it, and that they got
as many different emotions and actions from it as they did. Three cheers!
This episode does put a bit of focus on how the Voyager crew is feeding itself,
what with replicator use being rationed, and you have to wonder to what degree
Starfleet is interfering with the Delta Quadrant simply by feeding itself from
local sources. Tom and Neelix go down to the planet to look for food.... and for
all we know Neelix just might have decided that eggs would be on the menu this week.
Considering what we learn later,
that would probably have constituted quite the Prime Directive violation.
Add to that one of Spock's observations from the second season Original Series episode
"Wolf in the Fold":
"In the strict scientific sense, Doctor, we all feed on death, even vegetarians."
And with that taken into account, is there any real way for Voyager to feed itself
from local sources without violating the Prime Directive, unless it restricts itself
to trade with civilizations that have discovered Warp Drive and are not engaged in
any activity that would grate against Starfleet ideals? Even going the other route,
gathering raw materials or direct energy to power their replicators, has the potential
for problems. We saw in the first season episode "The Cloud" that such attempts harmed
one such nebula-sized organism. If everything in the universe is alive in some manner
of speaking, as suggested by both New Age philosophy and the number of times the
"It's alive!" cliché is revealed to us on this show, the limits on how they can
feed themselves without violating the Prime Directive become quite constraining indeed.
Food for thought....
The story quite rightly brings up Prime Directive concerns as it should,
and then proceeds to reveal a situation that proves perfectly why the course of
action dictated by the Prime Directive would turn out to be the best. While this is fine,
perhaps it would have been more interesting if there had remained some shades of grey
as to the merits or detractions of involvement.
In the end, the story succeeds best as it bows out with the revelation of the backstory
leaving a horrific impression for the viewer to think about afterwards. This is probably
one of the better season two Voyager stories, but doesn't quite rank among its best.
Death Wish
(Star Trek - Voyager episode production code 130)
story by Shawn Piller (related to...?)
teleplay by Michael Piller
directed by James L. Conway
Despite a few goofy moments that deserved to be either excised or reworked,
this story was generally an intriguing one, full of worthy discussion over an
issue, and one that explored a lot of sci-fi ideas. The imagery of the Q-continuum
in particular became burned into my brain after seeing this, and it usually recurs
in my thoughts whenever the continuum is discussed in any other episode of Trek.
Additionally, Jonathan Frakes goes from directing the previous episode to making an appearance
in this one as Commander William Riker. John de Lancie is also brought in for a pivotal role,
and as a fan of TNG in particular, this episode feels a bit like an encore helping.
Excellent.
Technically, this could officially fall into the category of a time travel episode
for the Voyager crew, even though it's only a short, uneventful, and uninteresting
throw-away idea in the piece. What is more interesting is the way the concept of
interference and involvement permeates all the various arguments of the story, some of
which the story comments on, others of which seem to slip by unnoticed.
The first bit I want to bring up is the assertion that the rebellious, philosophical Q
asking for asylum is said to have been incarcerated throughout all of Riker's lifetime so far,
which is offered as a proof that he couldn't possibly have influenced Riker's life.
Well hello, since the Q can all travel through time at the snap of a finger, and as evidenced
here can easily be in two or more places at the same time, that isn't even remotely
as good a proof as the court seems to take it on the surface.
Also of no small importance is the clock in the Q continuum that has no hands - a clear
indication that the Q continuum and its members, like DS9's Wormhole Prophet Aliens,
exist outside of time. Are they able to do anything at all without foreknowledge of
what is to come?
Not surprisingly, a lot of the arguments brought up in the asylum hearing swing on
the foreknowledge of what our asylum seeker will do, or what will happen to the continuum,
if Janeway rules in his favour and he does what he sets out to do. This is quite often
exactly the kind of thing that makes time travel or prime directive stories fall down,
although most of what we get here today is tasteful enough.
But one flavour that I see being brewed here doesn't seem to get enough mention in the
dialogue. If the outcome of this hearing will have as big an impact on the entire Q race
as is readily admitted by both sides, does the Prime Directive not insist that Janeway
allow the Q to police their own society and allow them to maintain their status quo?
Sure, they're well beyond discovering warp drive, and they're mingling with the galaxy,
and there's a form of open contact with them, but as we've seen in dealings with the
politics of the Klingon Empire, there's a limit to how deeply Starfleet allows itself
to get involved. It's a bit strange that this part of the debate never seems to crop up
in the story's dialogue.
That said, I think it is in the best interests of the continuing drama of the franchise
that the unknown is opted for, leaving interesting possibilities to explore in later episodes.
I look forward to the repercussions next season....
Alliances
(Star Trek - Voyager episode production code 131)
written by Jeri Taylor
Once again we see here the clash between former Maquis crewmembers and Janeway's steadfast
determination to adhere to principles like the Prime Directive. But in some ways, like
many a Trek writer has done before her, Janeway is to some degree using the phrase
"Prime Directive" to justify a stance that has perhaps grown much wider in its scope.
The episode opens with Voyager under a particularly heavy attack from the Kazon, which isn't
all that interesting a scene for Trek at this stage, but pays off well later in the episode
as it gives weight to the arguments and the pressure that Janeway and her decisions are under.
It does underscore the fact that non-involvement with the Kazon is no longer an option,
since they have developed an obsession with Janeway's ship, and will dog it as long as they can.
And to be fair, Janeway does seem to have it in her character, as I have to an extent in mine,
a not-so-wonderful instinct for a "no-deal" outcome. What exactly do I mean by that?
Dr. Stephen Covey's 4th Habit of Highly Effective People outlines several types of outcome
such as Win-Lose, Lose-Lose, etc. all the
while touting "Win-Win" as the one people should strive for. As a side-note, he also mentions
"win-win or no-deal" as a kind of safety-valve to keep in mind, to keep his readers out of less
effective deals. Perhaps Janeway often opts for the no-deal option too quickly without examining
more avenues more closely or with a cooler head. This seemed to be the case in the pilot episode,
which stuck out at many fans, but she has since shown that it may be one of her own peculiar
character flaws, which is interesting and believable.
And so I like that it takes a lot of convincing by a lot of other people around her to get her
to give involvement with the Kazon another chance. I also like that she rejects some of the
wilder ideas about what that involvement would be, and basically tries to set up a combination
of minimal trade and non-aggression pact with them. These kinds of negotiations are probably
long overdue.
Of course, we also get another new race introduced here, complicating matters
and making them more interesting. We also have some returning guest stars coming back.
All good.
If anything though, we also need to take into account that Voyager is basically traveling in
a straight line through this space as fast as it can - so any win-win arrangements here are necessarily
short term. The episode would go up a small notch if the negotiations acknowledged that, instead
of making it seem like long-term associations were being discussed.... not that that wouldn't
be a bad idea if, say, Voyager found a way home, became the expert Federation crew regarding the
Delta Quadrant, and was sent back and forth on diplomatic missions.... in other words,
end the Gilligan's Island syndrome arc and develop a new one. Not on the cards today, I'm afraid.
Threshold
(Star Trek - Voyager episode production code 132)
story by Michael De Luca
teleplay by Brannon Braga
Hehehe. Here we are at one of the most maligned episodes in Voyager's
entire run.
Before I join in the bashing, I just want to give this story a point
for bringing up a detailed discussion of Star Trek's warp factor scale,
and generating audience interest in whether or not Voyager could be made to
speed up and perhaps break a perceived barrier here. In itself, that's
not at all a bad launch point for an episode, and in terms of discussing
the warp scale, almost refreshing since all other Trek episodes seem to
want to gloss over such background detail.
But perhaps there should have been more thought put into where they were
going to go with all this dramatically. What will each scene along this
journey really be about? The episode skips all over the place without finding
a genuinely intriguing focus. Some scenes are all technobabble concerning
ship structure. Some are about medical techniques and biological mutations.
There's an astronaut's thread about being the first to achieve a new
technical feat in Mankind's ability to travel - which feels quite forced
and not quite true to the characters, particularly in the artificial triggers
for some of these scenes. Dramatically, the story is all over the place.
Scientifically, today's holes are gaping and so ridiculous that I doubt if
anyone will be following this one and believing in it. Perhaps the first
and most obvious one is why they even attempt to achieve Warp 10 and/or beyond.
They don't really need to go so fast as to get home instantaneously. Surely
there's a Warp 9.995 or something that can get them home in 7 minutes, or
70 hours. Anything to improve on the projected 70 years, even slightly,
would be worth it.
Is the whole mutation section here simply to give reason why Voyager will
abandon this line of investigation in future episodes and return to its
"Gilligan's Island Syndrome" status quo? Or is it here because Braga and co.
like the anthology-style thought provoking mess it digs deeper into? Or both?
In the end, this feels like a really cheesy "Outer Limits" episode, where
no matter what the story was, the producers & network were sure to throw a
funky monster in there somehow. And as with so many anthology-style stories
that Braga shoe-horns into the continuing-character-style of one Star Trek series or
another, he ends up
reaching for the reset-button again so he can put his toys back before bedtime,
and it has a particular lack of thought and believability behind it this time.
Though I might buy some kind of compressed time / accelerated evolution
beyond the Warp 10 barrier, the story needed a more unrepeatable way of
achieving Warp 10 in the first place, many more generations of humans
through which evolution could show itself, and the ability to not even go
there with a regular character. Let it be a guest crewmember or minor
recurring character who endures the flight, such that he doesn't undergo a
magic cure at the end ...if there's sufficient reason to believe it can work,
which I'm not sure there is. Really, what will the actual drama be about,
scene for scene? I'm not sure there is or ever was a good answer to that
with the material here. The mutation angle is the most problematic and
disposable element here, and should have been dropped.
Perhaps we could have achieved a good, non-Warp-10 speed with this episode,
ended the Gilligan-come-home arc, and started a new Voyager-led exploration
of the Delta Quadrant on purpose, complete with new arcs concerning all the
races so far discovered. If so, maybe save this one up for the season finale,
or the penultimate story of the season that leads into the finale. But of course,
we know they didn't dare to dream of going there.
Yup, this one's a stinker. Interesting enough to see once. It does reinforce
an ongoing information leak to the Kazon, if that contributes much to the overall
season, although of course the Kazon don't do anything with this discovery either.
Otherwise, this episode is just not great. The most you can do is laugh,
in a this-is-so-bad-it's-almost-funny/good kind of way.