| | The Sensorites
                |  |  |  |  | DVD NTSC Region 1
 
     
     | DVD PAL Region 2
 
     | VHS Video NTSC
     PAL
     |  | (Doctor Who Story No. 7, starring William Hartnell) 
        written by Peter R. Newman
        directed by Mervyn Pinfield (episodes 1-4)
            and Frank Cox (episodes 5-6)
        produced by Verity Lambert
        music by Norman Kay
        6 episodes @ 25 minutes each:
            
                Strangers in Space
                The Unwilling Warriors
                Hidden Danger
                A Race Against Death
                Kidnap
                A Desperate Venture
             | Story: The Doctor and friends find themselves on
        a spacecraft orbiting a planet known as the Sense Sphere.
        The ship's human crew are found in a catatonic state induced
        by strange attacks from the Sensorites, mysterious hidden
        beings from the planet below.  Have the humans done or
        discovered anything to provoke these mental battles?  Do the
        Sensorites conceal hidden agendas of their own?  In the midst
        of this web of intrigue, the Doctor finds that loyalties
        amongst his fellow TARDIS travelers are tested as well.... | 
 | 
 
 DVD Extras include:
        Audio commentary by Carole Ann Ford (Susan),
               William Russell (Ian Chesterton),
               Joe Greig (2nd Sensorite / 2nd Scientist),
               Martyn Huntley (First Human),
               Giles Phipps/Phibbs (Second Human),
               designer Raymond Cusick,
               director Frank Cox,
 make-up designer Sonia Markham,
               and moderator Tobe Hadoke.
"Looking for Peter" featurette on writer Peter R. Newman (21 min.)
        "Vision On" interview of Vision Mixer Clive Doig
               on his job of practically "live editing"
               during recording of early Doctor Who (7 min.)
        "Secret Voices of the Sense Sphere" featurette (2 min.)
        Pop-up Production Note Subtitles
        Photo Gallery
     
 | In-Depth Analysis Reviewby Martin Izsak |  | 
        WARNING: This review contains "SPOILERS", and is intended for
        those who have already seen the program.  To avoid the spoilers,
        read the Buyers' Guide version instead.
 | 
 Here we are with another of the good stories of the William Hartnell era,
although this one is a bit more uneven than its more highly regarded
predecessors.  The story's strengths are in the middle episodes,
while early episodes are a bit padded and the last episode gets a bit too
unfocused.  Still, the basic premise is refreshing and thought-provoking,
and time is taken to examine it from many interesting angles.  This story
certainly holds its own against many of its rival season two and three
William Hartnell adventures.
 
 
     Episode 1: Strangers in Space
 Verity Lambert decided that there was not enough drama
         in the original episodes three and four of the
         "Planet of Giants" story
         ("Crisis" and "An Urge to Live"), and so she gave the order
         to have those two episodes condensed into one, resulting in the
         episode three that we have all come to know and love ("Crisis").
         If only she had adopted that same practice here!  The first two
         episodes of "The Sensorites" story have a lot of good and even
         excellent tidbits in them, but there isn't half as much decent
         drama as is required to fill out two 25-minute slots, and a lot of
         what might have been made suspenseful under a creative director
         turns out to be rather lame here.Episode 2: The Unwilling Warriors - directed by Mervyn Pinfield
              The audience misses out on the materialization effect
         again in both the visual and sound departments, but at least
         we do get a nice explanatory interior scene to begin with.
         We get a quick list of previous television stories (do I
         detect story-padding anyone?), which is not half as interesting
         as the non-television adventure that the Doctor spontaneously
         remembers.  Although very well and humorously told, the
         thrust of it is once more a deceptive non-involved scurrying
         back to the TARDIS (snore).  One of the characters even
         wonders why they even bother to ever go outside of the TARDIS.
         Good question.  We're off to a very exciting and adventurous
         start in this story aren't we?  Some writers haven't learned
         the basics then, obviously.  Later in the spaceship, the Doctor
         supposedly defends his motives by announcing that he hasn't
         got an ounce of curiosity in him.  If that were really true, which
         "The Dead Planet" (episode 1 of story no. 2)
         obviously proved it isn't, it's likely
         that no audience would be very interested in watching the show!
         Nothing to be proud of, Doctor, even if it were true, so don't
         push for it!  We like you curious and meddlesome!
 
              The transition out into the spaceship from the TARDIS interior
         to the police box exterior is of one the best seen since the very
         first story.  The exploration of the bridge, and the tidbits of
         "science" teaching aren't bad - the science is real, including
         spectrographic studies of stars and planets, and the information
         is rather interesting, at least for us astronomer types in the
         audience.
 
         
              The actual events in the space ship are a bit of a let down.
         With Carol and Maitland, we get two more characters who remain
         incoherent for far too long a time - they take too long to explain
         themselves and their situation, which they don't really understand
         all that well.  A bit of action ensues when the spaceship drops
         towards the planet and needs a quick course correction, but the
         real battle is between the sound effects and the dialogue over
         which of them will be louder and heard more clearly.  The
         sequence ends up being more confusing than suspenseful or exciting,
         although I suspect a good DVD audio restoration could correct
         this and make it good again.  As of yet, only the last two shots
         were durable enough to remain worthwhile - first
         an excellent view of the planet streaking by the viewscreen
         in front of Barbara as the ship veers off, followed by a clear
         one of Maitland asking himself why he couldn't operate the controls
         properly.  At last the sequence makes some sense, but it's a
         little late.
 
              Yet another writer involves the time travellers with
         the typical, poor season one plot device - they are prevented
         from entering the TARDIS and leaving.  It is particularly
         ridiculous in this adventure, with the Sensorites removing
         the lock entirely.  Even if the block-transfer-computation-generated
         TARDIS Real World Interface actually DID allow
         part of itself to be removed, you'd think the doors would 
         be swinging open in the wind after that!  Thankfully,
         the plot only dwells on this to a bare minimum extent
         after episode two, and so the rest of the story is not
         a total loss.
 
              Things get worse as Susan and Barbara explore deeper into
         the ship - I've never encountered more dead air-time anywhere
         in television.  The two women stare at John, and John stares
         blankly into space, and the three of them take tiny baby steps
         back and forth as slowly as possible, the odd plot-dead muttering
         doing little to keep the heavy, suffocating silence from
         smothering the story altogether.  Such empty scenes continue
         to be prolific in these first two episodes, with Ian and the
         Sensorites adding more of the same to the proceedings.  
              Oh, if only a few of the basics in creating suspense were
         applied here!  First the writing:
         there is little about the characters of John or the Sensorites
         that makes them threatening, in what others say about them, or
         in what they do, and they don't get a chance to say anything
         of consequence in the first two episodes either.  They are presented
         somewhat as unknowns...  but that doesn't automatically also imply
         a threat to any civilized mind.
         Perhaps what little suspense was in the writing simply remained far
         too internalized, and not enough thought was given to how the
         production could successfully externalize this horror so they'd have
         something to shoot in the studio.
          
         Second, the directing:  if the characters are going to move,
         let them get to wherever they're going in a decent time frame.  
         The DWM Archive suggests that director Mervyn Pinfield wanted
         slow movement to make the sets appear larger.  Who cares how
         big the ship is?  Better suspense in a smaller ship would make
         a more interesting story.
         If the characters are
         going to sit and stare into the shadows, and glance back and forth,
         there are things one can do to encourage the audience to feel it 
         with them - cut from their faces to
         show the things that draw their fearful attention - the wind-up
         toy monkey that spontaneously starts to jump and bang cymbals
         together (a Steven Spielberg favourite), or a shadow dancing
         quickly (and I do mean QUICKLY) across the passageway, or an
         echoing clattering sound from the room around the corner,
         or soft, padding footsteps, or a flickering light on an electronic 
         door-lock that lets you know that some unseen person or thing is 
         fiddling with it from the other side.  I've mentioned sound effects,
         but music is important too - unfortunately this is the only
         thing that is used in these sequences, and there just isn't
         enough of it to cover the amount of screen time in all such scenes
         without ad nauseum repetition, which would have backfired.  So
         a lot of stone-dead silence reigns.  A track that was only used 
         in the rejected Unearthly Child pilot makes numerous re-appearances 
         in this story, and in these scenes - it's all right for spooky
         listening music, and worked well behind the Rorschach drawing,
         but it's not enough to do all that these scenes require of it.
         Great suspense can be done on Doctor Who within the limitations
         of its first year of production -
         "The Daleks" (story no. 2) proved that!
         This is not a very impressive debut for Mervyn Pinfield as a
         Doctor Who director!  He seems to be good in the technical
         and visual departments, but not so in dramatic artistry.
 
              On the plus side, Susan finally gets to be an alien again
         in this six-part story, and demonstrates telepathic abilities
         that will aid her friends enormously and do her character a
         lot of credit as well.  Very nice touch!
 
              Episode One's cliffhanger has a good final shot, but the
         one leading up to it was not well thought out.  Ian, of all 
         people, is chosen to walk slowly around the console, and 
         stare out the window for a painfully long time, with only a 
         word of dialogue at the end - a formula for obtaining a scene 
         with a wooden performance if ever there was one.
              Episode Two's cliffhanger is much better, pulling a bit of
         a surprise and shocking plot-twist on the main party, with
         some implied danger as well.  
 These first two episodes sat at the bottom of my rankings
         of Season One episodes for a long time, scheduled to win
         the dreaded Wooden Turkey Award for the year.  However, even with
         so many production disappointments, the four regular characters
         have a decent set of mysteries and challenges to face, and they
         sink their teeth into them in ways that capture viewer interest
         far better than the backwardly motivated episodes 4 and 5 of
         "Marco Polo" (story no. 4), even if that
         story was better acted and shot.  The good bits of
         "Strangers in Space" and "The Unwilling Warriors" prevail,
         earning "The Sensorites" somewhat greater respect as a story.
         And thankfully, things get much better from here on.
 
 
     Episode 3: Hidden Danger
 The middle of "The Sensorites" is its strength, and episode
         three immediately displays a vast improvement of quality.
         The writing suddenly becomes rich and full.  We get yet another
         corridor scene, but this time it contains drama, action, and a
         good pace, as the Doctor finally joins the creeping-about and
         brooks no delay in investigating, strategizing, and making his
         points to everyone present.  The whole, very worthwhile 
         point of the story finally begins to become clear - not 
         all aliens (or foreign cultures) are nasty, and some 
         conflicts are simple misunderstandings gone too far.
         (A great pity this conflict of misunderstanding was so
         dramatically empty while it lasted though.)Episode 4: A Race Against Death  - directed by Mervyn Pinfield
We take a trip down to the planet, confusingly
         called the Sense Sphere (couldn't they come up with anything
         better?), and we are introduced to many Sensorites
         whose differing characters and points of view are soon
         made clear.  The plot thickens, as our friends are challenged
         by both a mystery regarding a disease and a conspiracy 
         among the members of the Sensorite government - at last some
         palatable conflict to keep dramatic interest in the story high.
 
              We also get a real villain in the City Administrator.
         Peter Glaze gives us a fine portrayal, as most of the Sensorites 
         do.  Despite the cheapness of the masks, they actually look
         and work quite well, and allow a wide range of emotions to be
         successfully written and acted out by all.
 
              It is Jacqueline Hill's turn to take a vacation, and 
         she is not only absent for episodes four and five, but also
         only appears near the beginning of episode three as her
         character is forced to remain behind on the spaceship with
         Maitland.
 
              With Ian also temporarily out of action via the disease,
         the Doctor steps forward to command the main action of the
         story.  William Hartnell makes a good hero, if only his
         Doctor would be written for it more often!  After dealing
         with the disease on a chemical level, during which director
         Mervyn Pinfield further redeems himself by adding an excellent
         montage sequence to his already good dramatic work in episodes
         three and four (and finally using the Rorschach musical track the
         way it should be), the Doctor is quite prepared to boldly venture 
         forth into the aqueduct alone, and confront the disease's cause and
         any monsters therein, despite the fears and warnings of the 
         Sensorites' toughest warrior.  His first scene outside the
         aqueduct with the Sensorite is both brave and humorous,
         foreshadowing traits of his fourth incarnation (Tom Baker).
         This is one of my favourite scenes from the first season.
 
              The cliffhangers continue to work well.  You can see
         them coming, which helps build their dramatic sense, but
         they still manage to be minor shockers when they occur.  Too
         bad someone got a little clumsy with the spotlight at the
         end of episode four.
 
 
     Episode 5: Kidnap
 Frank Cox takes over the position of director for the
         remainder of the story, and continues it in much the
         same good-quality vein as Mervyn Pinfield had established
         for episodes three and four.  Thankfully the spotlight
         problem is fixed with a re-shoot of the cliffhanger moment.Episode 6: A Desperate Venture - directed by Frank Cox
              The plot continues to stay intriguing as the
         City Administrator deftly sidesteps each challenging
         revelation to keep his secrets secret, to take advantage of
         misfortune, and to gain even more power.  Shades of "The X-Files!"
         This is great conspiracy stuff!
 
              Thankfully, John also finally develops into a coherent and
         likeable character (and it's about time!).  The Sensorite scientist
         has a nicely emotional scene with Carol - one of the best
         behind-a-mask acting moments in Doctor Who history, I think.
 
              Susan, continuing to be a well-scripted alien character,
         adds a poetic and beautiful description of the still-unnamed
         home planet that she and the Doctor come from - another nice
         moment!
 
              Unfortunately, the writing begins to take a slight downturn 
         in its plot, becoming illogical and indicating poor planning.
         The Earth people and the time travellers all figure out
         who the Sensorite villain is near the end of episode five,
         yet they don't tell the First Elder because they don't believe
         they have the right evidence.  Okay, so John's word isn't enough -
         he's been too incoherent while gathering his information.
         Would a warning or conveying of suspicion not be prudent under
         the circumstances though?
 
              Then our villain kidnaps Carol, threatens her, and later
         John rescues her from a henchman.  Carol has been lucid since
         arriving on the planet, and she can identify our villain - is her
         first-hand eye-witness testimony still not evidence enough for
         them to mention something to the First Elder?  She has several
         subsequent scenes with the First Elder, and seems quite happy 
         to not even bring up the subject!
 
              Barbara arrives on the planet at the beginning of episode
         six, and tells Susan that the
         Sensorite working against them must be motivated by a lust
         for power and not just fear, and that she can see that
         more clearly because she has been on the ship.
         Okay.... fine.
         Not that that makes the slightest bit of difference in
         convincing anyone to mention something to the First Elder.
 
              "The Sensorites" is all over rather abruptly, reason being
         that it lacks a scene that satisfactorily wraps up the whole
         conspiracy plot.  The Sensorite villain is never confronted and
         subdued on-screen, and the drama has been so leading up to his
         come-uppance!  Rather, the non-Sensorite aqueduct expedition comes
         back with an altered map, and this supposedly puts the blame firmly
         and squarely on the City Administrator.  Huh??  That doesn't make a
         lot of sense to me, especially as our villain had one of his
         henchmen do the alterations.  Better evidence existed previously.
         This plot is wrapped up with only a few asides between Ian and the
         First Elder, and done quickly (probably in hopes that no one
         will examine it too closely and notice how ridiculous it is).
 
              Perhaps the whole point is to shift the villainy to the
         "human" monsters in the aqueduct.  A better way of doing this
         would have been to put the final confrontation scene with the
         City Administrator at the beginning of episode six, and not
         wait until the very end of the story to side-step it clumsily.
 
              Well, in the aqueduct there is a moment that comes
         dangerously close to repeating the dead air-time and false
         suspense of episodes 1 and 2, as the Doctor and Ian encounter
         the human villains for the first time, but this is quite short
         and doesn't do the story too much damage at this point.  The
         commanding human villain takes charge of episode six's drama,
         a truly tragic and understandable character, well portrayed by
         John Bailey, who would return as Edward Waterfield in
         "The Evil of the Daleks" (story no. 36),
         and portray a similarly tragic figure in the final episode of
         "The Horns of Nimon" (story no. 108).
         The Doctor and Ian spend most of their time simply listening,
         which is the wisest way of dealing with him, however when they
         do speak, at least half of their lines contain out-and-out
         falsehoods.  This is a very disappointing display of lack of
         character for the show's two heroes, and demonstrates a lack
         of ingenuity on the writer's part.  There was plenty of truth
         to tell the human commander that would have done the same job
         of pleasing his ears (such as the correct number of humans
         on the Sense Sphere at the time).
 
              Anyway, the ploy works to draw the human villains into
         custody, and after too quick a wrap up scene with the First
         Elder, we suddenly skip the space ship interior and the police
         box to find ourselves in the TARDIS again for the final scene,
         knowing that we've missed something somewhere.  It's a great
         scene though, finally doing justice to the Spaceship exterior
         as it appears on the scanner screen, and giving us a very humorous
         moment between the Doctor and Ian that will lead directly
         into their conflict in the upcoming first episode of "The Reign
         of Terror".
 
             The original scrolling end credits for the guest characters in
         "The Sensorites" are quite poor, as most of them are not identified
         by the same titles as we have been hearing all throughout the
         story's dialogue.  Without extra documentation such as "Doctor
         Who: The Early Years" by Jeremy Bentham, I would not know that
         it was actor Peter Glaze who played the villainous City
         Administrator so well - his name is buried simply under a plain
         Sensorite listing with a number that is meaningless to anyone who
         does not happen to have a copy of the script handy.  I'm still
         unsure as to who plays the head scientist or first warrior.
         Further indications of a poorly planned script, I think.
         The North American "Lionheart" version of credits
         on episode six further botched things up in its attempt to
         cut out the "Next Episode" caption for the incomplete, unsyndicated
         story that follows and appropriately list everyone for a 
         movie-length
         version of the story, as there are three speaking humans in the
         aqueduct and only two are credited.  John Bailey's commander
         refers to his subordinates as numbers one and two, so if you
         don't happen to recognize him or have additional documentation on
         hand, you are left wondering if either he has been left out
         (a great injustice as he probably has more lines than anyone
         else in episode six), or if a very confusing re-numbering has taken 
         place.  Bailey has in fact been left out of Lionheart's credits.
         
 Well, "The Sensorites" definitely has some problems, but is also
     a very enjoyable and interesting adventure, remaining one of the
     better tales of the William Hartnell era and giving his Doctor
     a large helping of the right kinds of challenges and victories.
     I think it soundly beats "Marco Polo" as a story, and may yet climb up
     another rung on season one's ladder of success if a DVD restoration
     can polish up a few technicalities....
 
 
 International Titles:Deutsch: (Die Sensoriten)Some of these titles seem to have given the translators some trouble,
     with the Italians doing the best job overall.
     The Hungarians struggled with the concept of the Warriors being unwilling
     rather than unable/unskilled.  
     Episode five's title often walks a fine line to avoid straying out of the adventure genre
     in some languages and towards something too dark for this family show.| Magyar: "A Sensoriták"Idegenek az űrben
           A tudatlan harcosok
           Rejtett veszély
           Verseny a halállal
           Elrabolták
           Kétségbeesett Vállalkozás
       
 Русский: "Сенсориты"Незнакомцы в космосе
           Воины против воли
           Скрытая опасность
           Наперегонки со смертью
           Отсутствующий
           Отчаянное предприятие
       
 Français: (Les Sensorites) |  | Italiano:Stranieri nello spazio
           I guerrieri restii
           Pericolo nascosto
           Una corsa contro la morte
           Rapimento
           Un'avventura disperata
       
 Español:Extraños en el Espacio
           Guerreros Involuntarios
           Peligro Oculto
           Carrera Contra la Muerte
           Secuestro
           Una Aventura Desesperada
       
 | 
 
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